

Behavior: represents the behavior (functionality) of an object such as deposit, withdraw, etc.State: represents the data (value) of an object.The example of an intangible object is the banking system.

It can be physical or logical (tangible and intangible). What is an object in JavaĪn entity that has state and behavior is known as an object e.g., chair, bike, marker, pen, table, car, etc. In object-oriented programming technique, we design a program using objects and classes.Īn object in Java is the physical as well as a logical entity, whereas, a class in Java is a logical entity only. In this page, we will learn about Java objects and classes. Example of Object and class that maintains the records of student.
